Technology and affectionate InteractionApril 23 , 2008Technology has granted us more(prenominal) beautiful things in the last century From the computer , to the salary , technology has granted us the hazard to nedeucerk with plentifulness worldwide . Although technology has given us many non bad(p) things , affectionate fundamental interaction has been reduced in whatso ever think of . Many think that social interaction with others has been replaced with computers , and mental picture enliveneds . With the new-fangled advances in technology , many young people limp consonant at theater , work at home , and scour go to school at home . both(prenominal) would take issue , and say that social interaction is fetching place even more so now than ever . With the power of the internet people atomic number 18 able to chat with one some other from anywhere in the world Although people may lie at home more often , social interaction is yet taking place , in an intangible guts . Social interaction is taking place 24 time of days a day seven days a week everyplace the profits , with many jobs offering online employment . Medical placement , for representative , is a job that traditionally had to be do at the hospitals , but now can be through from the cover of your own home . Many people wear put up that modern technology has made their lives easier , and at the like clip allow them the chance to speak with people in places they would never have the chance at speaking to . concord to a report titled Tech Tonic issued by a nonprofit alliance for childhood , feels that immersing preschool and school hop on children in electronic technologies can actually have long-run harmful benefits . According to the alliance for childhood , increasing c areful composition of children are spending mins each day academic term ! in front of screens , instead of playing sports , reading , and shoot aboutting necessary natural exercise and face-to-face solve social interaction (Strauss , 2004 .

Many argue that when children do not ram a certain amount of exercise and it and lack of prudish pabulum , they are far more likely to come hatful with serious physical ailmentsOn the other side , researchers in Britain canvass six boys and five girls , ages 13 to 15 , in to empathise how many calories per hour they would burn , playing two take off frolic platforms , the Nintendo Wii , and Microsoft s Xbox 360 . Studies have shown that ch ildren expand an reasonable of about 72 calories per hour , playing the Xbox increase the medium to 107 , while playing the Nintendo Wii tennis games consumed 179 calories per hour , both meaning(a) increases over the Xbox body (Bakalar 2008 . Although , when comparing calories burned using gaming platforms to those to those burned with distant activity , the amount of calories children burned per hour nearly duplicate at 318 calories on average per hour . The Nintendo Wii is a footmark in the right direction when severe to mix physical exercise , with the fun of playing a video game . The integration of technology and exercise is an opportunity many businesses are pursuing . With modern technology , users are able to customize their workouts , and compile fitness data on their home...If you want to get a full essay, order it on our website:
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